the end of the arc:
void CGContextAddArc (
CGContextRef c,
CGFloat x,
CGFloat y,
CGFloat radius,
CGFloat startAngle,
CGFloat endAngle,
int clockwise
use sin for X; cos for Y. The rest is words and samples.
Are blogs retro yet?
the end of the arc:
void CGContextAddArc (
CGContextRef c,
CGFloat x,
CGFloat y,
CGFloat radius,
CGFloat startAngle,
CGFloat endAngle,
int clockwise
use sin for X; cos for Y. The rest is words and samples.
Wikipedia is the perfect place for legal advice. Trust me. Several of the articles are authored by yours T.
[Anger Don’t Create]
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