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Tag: cda

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Posted on September 2, 2011 Posted in the arcTagged cda

the end of the arc:

void CGContextAddArc (
CGContextRef c,
CGFloat x,
CGFloat y,
CGFloat radius,
CGFloat startAngle,
CGFloat endAngle,
int clockwise

use sin for X; cos for Y. The rest is words and samples.

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Moneg From Nuttin

Posted on September 1, 2011 Posted in webionaireTagged cda

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